Author Topic: How are we going to conduct wars  (Read 548 times)

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Re: How are we going to conduct wars
« Reply #30 on: January 09, 2016, 03:40:31 pm »
Soooo....

Have we figured out how wars will work?
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Re: How are we going to conduct wars
« Reply #31 on: January 10, 2016, 05:38:07 am »
How does this sound

  • No consent needed, however wars must be declared
  • To declare a war the declaring nation should make a forum post and PM the nation he/she is declaring war on (the PM is just in case the nation war is being declared on doesn't see the post)
  • To actually have troops you need to have filled out and posted a link to the regional military spreadsheet. Said spreadsheet can be downloaded here: http://novahistoriae.smfnew2.com/index.php?action=ezportal;sa=page;p=1
  • Wars will be turn based. In other words the first person to post should only post a single action declaring units they are moving/using and their actions, the next person to respond will declare any defensive actions taken then units they are moving/using and their action, and so on until all nations involved have posted.
  • Nations who are being attacked will have 48 hours to respond to a post/attack. If they do not respond within that time frame it will be assumed that they were unable to defend against that particular attack and the territory/city in question was lost.


« Last Edit: January 10, 2016, 07:11:07 am by The United Kingdom of Portugal, Brazil, and the Algarves »

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Re: How are we going to conduct wars
« Reply #32 on: January 10, 2016, 06:23:42 am »
How does this sound

  • No consent needed, however wars must be declared
  • To declare a war the declaring nation should make a forum post and PM the nation he/she is declaring war on (the PM is just in case the nation war is being declared on doesn't see the post)
  • To actually have troops you need to have filled out and posted a link to the regional military spreadsheet. Said spreadsheet can be downloaded here: http://novahistoriae.smfnew2.com/index.php?action=ezportal;sa=page;p=1
  • Wars will be turn based. In other words the first person to post should only post a single action declaring units they are moving/using and their actions, the next person to respond will declare any defensive actions taken then units they are moving/using and their action, and so on until all nations involved have posted.
  • Nations who are being attacked will have 24 hours to respond to a post/attack. If they do not respond within that time frame it will be assumed that they were unable to defend against that particular attack and the territory/city in question was lost.


could we have that be 42 hours, it takes me time to do stuff, and I have a lot to do

A jolly good and bloody well done show old chap

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Re: How are we going to conduct wars
« Reply #33 on: January 10, 2016, 07:11:36 am »
Changed to 48 hours (two days).

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Re: How are we going to conduct wars
« Reply #34 on: January 10, 2016, 09:10:08 am »
Changed to 48 hours (two days).

Are military numbers based on nstracker still?

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Re: How are we going to conduct wars
« Reply #35 on: January 10, 2016, 01:03:18 pm »
How does this sound

  • No consent needed, however wars must be declared
  • To declare a war the declaring nation should make a forum post and PM the nation he/she is declaring war on (the PM is just in case the nation war is being declared on doesn't see the post)
  • To actually have troops you need to have filled out and posted a link to the regional military spreadsheet. Said spreadsheet can be downloaded here: http://novahistoriae.smfnew2.com/index.php?action=ezportal;sa=page;p=1
  • Wars will be turn based. In other words the first person to post should only post a single action declaring units they are moving/using and their actions, the next person to respond will declare any defensive actions taken then units they are moving/using and their action, and so on until all nations involved have posted.
  • Nations who are being attacked will have 48 hours to respond to a post/attack. If they do not respond within that time frame it will be assumed that they were unable to defend against that particular attack and the territory/city in question was lost.



What about revolutions and stuff?
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Re: How are we going to conduct wars
« Reply #36 on: January 10, 2016, 08:36:41 pm »
Quote
How does this sound

No consent needed, however wars must be declared
To declare a war the declaring nation should make a forum post and PM the nation he/she is declaring war on (the PM is just in case the nation war is being declared on doesn't see the post)
To actually have troops you need to have filled out and posted a link to the regional military spreadsheet. Said spreadsheet can be downloaded here: http://novahistoriae.smfnew2.com/index.php?action=ezportal;sa=page;p=1
Wars will be turn based. In other words the first person to post should only post a single action declaring units they are moving/using and their actions, the next person to respond will declare any defensive actions taken then units they are moving/using and their action, and so on until all nations involved have posted.
Nations who are being attacked will have 48 hours to respond to a post/attack. If they do not respond within that time frame it will be assumed that they were unable to defend against that particular attack and the territory/city in question was lost.


Is this official?
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Re: How are we going to conduct wars
« Reply #37 on: January 11, 2016, 06:31:47 am »
I'M trying to arrive at some sort of consensus for this, what do you think?

Have you guys been allowing one nation to just say there is a revolution in another nation? IE I could just simply say a revolution has started in the FSA?

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Re: How are we going to conduct wars
« Reply #38 on: January 11, 2016, 10:32:39 am »
I'M trying to arrive at some sort of consensus for this, what do you think?

Have you guys been allowing one nation to just say there is a revolution in another nation? IE I could just simply say a revolution has started in the FSA?

*Slovak*
Not quite. We have staff initiated revolutions in other nations on occasion. But that is only to curb mass expansionism and to keep a semblance of realism. For example, one revolution that occurred was because someone started rebuilding the british empire.  Recapturing all of the british colonies through military force.

The staff then created an event sort of thing in which several of the captured territories openly rebelled and fought back against the person who was empire building. Which is an entirely realistic thing that may happen in such an event.

But otherwise, no, not just anyone can start a revolution in someone else's country just because.


Also, in my humble opinion, you have described a good system and should make it official.
« Last Edit: January 11, 2016, 10:34:21 am by Francophone Alliance »
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Re: How are we going to conduct wars
« Reply #39 on: January 11, 2016, 12:22:36 pm »
I agree with FA.

There should be a legit reason behind it.
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Re: How are we going to conduct wars
« Reply #40 on: January 11, 2016, 03:01:44 pm »
Staff should be the only ones allowed to make revolutions, assassinations, bombings, etc in other nations, right?
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Re: How are we going to conduct wars
« Reply #41 on: January 13, 2016, 03:33:27 am »
Staff should be the only ones allowed to make revolutions, assassinations, bombings, etc in other nations, right?

Internal events, such as these, should be purely up to the individual nation involved IMO. If two nations want to get together and RP something like this then I would think that would be OK, Or if a nation wants to have a revolution and invites others to participate. For instance if I were to decide Brazil was going to finally attempt to seek full independence and then invited others in on the RP. However the nation whose territory is involved should have the last say in how the RP goes

I'M trying to arrive at some sort of consensus for this, what do you think?

Have you guys been allowing one nation to just say there is a revolution in another nation? IE I could just simply say a revolution has started in the FSA?

*Slovak*
Not quite. We have staff initiated revolutions in other nations on occasion. But that is only to curb mass expansionism and to keep a semblance of realism. For example, one revolution that occurred was because someone started rebuilding the british empire.  Recapturing all of the british colonies through military force.

The staff then created an event sort of thing in which several of the captured territories openly rebelled and fought back against the person who was empire building. Which is an entirely realistic thing that may happen in such an event.

But otherwise, no, not just anyone can start a revolution in someone else's country just because.


Also, in my humble opinion, you have described a good system and should make it official.

This would be a good way to work out the map poll thing. In other words if a person does an RP to get more territory, and the resulting poll for approval fails, then we could have a RP event to explain why. Get my drift?


  • No consent needed, however wars must be declared
  • To declare a war the declaring nation should make a forum post and PM the nation he/she is declaring war on (the PM is just in case the nation war is being declared on doesn't see the post)
  • To actually have troops you need to have filled out and posted a link to the regional military spreadsheet. Said spreadsheet can be downloaded here: http://novahistoriae.smfnew2.com/index.php?action=ezportal;sa=page;p=1
  • Wars will be turn based. In other words the first person to post should only post a single action declaring units they are moving/using and their actions, the next person to respond will declare any defensive actions taken then units they are moving/using and their action, and so on until all nations involved have posted.
  • A nation may not attack a "whole" nation at one time. For instance an attacking nation can't say they are landing 20,000 troops in Brazil. Instead the attack must be declared in this fashion,"I land 20,000 troops on the shores of Bahia and advance on its capital of Salvador." However, if a nation is capable multiple locations may be attacked simultaneously.
  • Nations who are being attacked will have 48 hours to respond to a post/attack. If they do not respond within that time frame it will be assumed that they were unable to defend against that particular attack and the territory/city in question was lost.

Altered a little bit.

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Re: How are we going to conduct wars
« Reply #42 on: January 13, 2016, 01:56:31 pm »
How should we fill out our population on the spreadsheet? NS pop (I highly recommend NOT using this one), actual pop of our territory, something else?
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Re: How are we going to conduct wars
« Reply #43 on: January 14, 2016, 12:00:19 am »
Yeah, NS population not realistic at all. I'm at 1,902,000,000 there. I believe I'm currently using the population of my territories, can everyone hang with that?

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Re: How are we going to conduct wars
« Reply #44 on: January 14, 2016, 12:02:05 am »
Eh, The main issue with using the real-life population is that it puts smaller nations like the Lesser German Union at a hilarious disadvantage against someone like Esterfort, who controls the most populous area of the planet.
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